clan.me
Takes Minutes & Costs Nothing

Connect Your Minecraft Server
To clanme

clanme gives your server a live analytics dashboard, with player retention, TPS trends, session lengths, peak hours, and uptime history. Get proactive email alerts for server downtime, lag spikes, and performance issues, all tracked automatically from the moment you connect.

Connect your server

+ Access your dashboard

TPS + MSPT

Performance tracking

60-second resolution

30 days

Analytics history

Hourly chart data

Sessions

True play sessions

Login, logout, length

Retention

New vs returning

Weekly breakdown

What you get

Analytics built for server owners

Do your players actually come back?

New vs returning breakdown, session length distribution, and weekly retention rates, tracked automatically. Most server admins are guessing. After the first week, you won't be.

Stop diagnosing lag by feel

TPS history, MSPT, entity counts per world, and memory usage, logged every 60 seconds. When something goes wrong you'll see exactly when it started and which world it came from.

Know your peak hours before they happen

30-day hourly breakdowns show exactly when your server is busiest. Schedule maintenance, plan events, and staff your best hours, based on data, not guesswork.

Give players somewhere to check

Every connected server gets a public analytics page, with uptime record, peak hours, and live player count. Drop the link in your Discord and let your track record speak for itself.

Getting started

Up and running in three steps

Coming soon · Paper 1.20+
1

Register your server

Submit your server address to create your analytics page and receive your unique server token.

2

Drop the .jar in your plugins folder

Available on Modrinth, Hangar, and SpigotMC. No ports to open, no firewall changes. Heartbeats go outbound only.

3

Add your token to config.yml and restart

# plugins/clanme/config.yml

server-token: your-token-here

Full analytics suite live within 60 seconds of first boot.

Everything the plugin unlocks

  • TPS & MSPT over time
  • Memory & CPU trends
  • Entity counts per world
  • True player sessions
  • Retention analytics
  • Death events
  • Chat message rate
  • Server config snapshot
  • Server owner account

Proactive alerts

Know before your players do

When the plugin detects a problem, you get an email with the server context already included: which world, which plugin just loaded, what the memory pressure was at that moment. Go straight to the fix instead of starting from scratch.

Coming with the plugin

Server offline

No heartbeat received for 5 minutes

Email includes: Last known TPS, player count, and memory % before silence

TPS drop

5-minute TPS falls below your threshold (default 16.0)

Email includes: Current TPS, which world has the highest entity count, player count, memory %

Memory pressure

Heap usage crosses 85% of your server's max

Email includes: Heap used and max in MB, GC pressure %, entity count, player count

Entity spike

Any world's entity count spikes to 3× its normal level

Email includes: World name, entity count vs 7-day average, current TPS, player count

Plugin correlation

TPS drops within 5 minutes of a new plugin loading

Email includes: Plugin name and version, TPS before and after, entity count and memory snapshot

Death spike

Deaths per hour cross 3× your server's normal rate

Email includes: Deaths this hour vs 30-day baseline, current player count, TPS

Weekly retention digest

Every Monday: new players this week, the percentage who came back for a second session, and the same week last month for comparison. The slowest-burning signal and the most important one. A 5% new-player return rate is almost always an onboarding problem, not an acquisition problem.

The plugin sends outbound heartbeats only, capturing server performance metrics and never storing chat content, only message rate. Player names and UUIDs are linked to public Mojang profiles; players may opt out at clan.me/optout.

Common questions

What versions does the plugin support?

The plugin targets Paper 1.20+ at launch. Spigot compatibility is planned.

Does the plugin require open ports?

No. The plugin sends outbound heartbeats only, a POST to clan.me every 30 seconds. Nothing needs to reach your server from outside. Your firewall and network config stay exactly as they are.

How far back does analytics data go?

Raw ping data is kept for 30 days. Hourly aggregates used for charts are kept indefinitely. The longer your server is connected, the richer your trend data becomes.

Is player data GDPR compliant?

Yes. Player names and UUIDs are linked to public Mojang profiles. Players can opt out at clan.me/optout for full erasure. See our Privacy Policy for the full Article 17 detail.

Is any of this paid?

No. All analytics features are free. We may introduce optional paid features later, existing free functionality will stay free.

Can I keep my analytics page private?

Yes. Use your edit token to control your page's visibility. Analytics continue running regardless of whether your page is publicly accessible.

Full analytics, live in 60 seconds.

Install the plugin and get TPS trends, player retention, session analytics, proactive email alerts, and 30 days of chart history, all free. Launching soon for Paper 1.20+.

Connect your server

+ Access your dashboard
Connect your server — clan.me